Implementing "Gravity" in Hyperdimensional m,n,k Games

Presenter Information

Honors Capstone Project

1

Advisor(s)

Dr. Yong Wang, Dr. Jennifer Moore

Confirmation

1

Document Type

Paper

Location

ONU McIntosh Center; Activities Room

Start Date

21-4-2026 4:45 PM

End Date

21-4-2026 5:00 PM

Abstract

My Statistics Capstone considers the randomized outcome distribution of a novel set of hyperdimensional m,n,k games, games similar to tic-tac-toe which have variable grid lengths and exist in hyperdimensional space. My Honors Capstone Enhancement expands on this research by introducing a completely new game mechanic which behaves like gravity; it restricts the player’s movement along a particular spatial dimension. For games in hyperdimensional space rather than two-dimensional space, I consider multiple conceptions and applications of the “gravity” mechanic. This presentation will briefly overview how I simulate hyperdimensional games, how I incorporate the gravity mechanic, and how incorporating the gravity mechanic affects the distribution of game outcomes.

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Apr 21st, 4:45 PM Apr 21st, 5:00 PM

Implementing "Gravity" in Hyperdimensional m,n,k Games

ONU McIntosh Center; Activities Room

My Statistics Capstone considers the randomized outcome distribution of a novel set of hyperdimensional m,n,k games, games similar to tic-tac-toe which have variable grid lengths and exist in hyperdimensional space. My Honors Capstone Enhancement expands on this research by introducing a completely new game mechanic which behaves like gravity; it restricts the player’s movement along a particular spatial dimension. For games in hyperdimensional space rather than two-dimensional space, I consider multiple conceptions and applications of the “gravity” mechanic. This presentation will briefly overview how I simulate hyperdimensional games, how I incorporate the gravity mechanic, and how incorporating the gravity mechanic affects the distribution of game outcomes.