Testing Agile Principles Through The Design of an Educational Video Game
Location
Ada, Ohio
Start Date
3-12-2024 12:00 AM
End Date
3-12-2024 12:00 AM
Description
Agile principles were invented to allow teams, specifically involved in software development, to work efficiently and develop a framework for collaborating and creating applications and products in an adaptive and timely manner. Major companies, such as Apple and Microsoft, integrate the Agile framework that allows them to stay at the forefront of tech business and consistently successful in developing new products and services. However, it is not uncommon for developers and software engineers to work independently, specifically in the video game industry. The mountain of solo-development is quite a daunting feat, especially since it is difficult to establish organization and structure to create something alone without a form of leadership or framework. Thus, integrating Agile into independent study, research, and creation was integrated to find how effective they were. Agile principles in the solo-development space were tested for their efficacy through designing and building an educational video game, called “The Debugger,” and its purpose is to help teach complex, yet fundamental, skills in the computer science field for K-12 audiences and classrooms. Through the creation of the video game, Agile within the solo-development space have shown to improve accountability by planning goals for each day with a daily standup, reduce burn-out when deciding responsibilities for the week with a Scrum meeting, and raise efficiency with a framework that is solely dedicated to creating new products and software independently.
Recommended Citation
Lyons, Maria, "Testing Agile Principles Through The Design of an Educational Video Game" (2024). College of Engineering Student Research Colloquium. 8.
https://digitalcommons.onu.edu/eng_student_research_colloquium/2024/Presentations/8
Testing Agile Principles Through The Design of an Educational Video Game
Ada, Ohio
Agile principles were invented to allow teams, specifically involved in software development, to work efficiently and develop a framework for collaborating and creating applications and products in an adaptive and timely manner. Major companies, such as Apple and Microsoft, integrate the Agile framework that allows them to stay at the forefront of tech business and consistently successful in developing new products and services. However, it is not uncommon for developers and software engineers to work independently, specifically in the video game industry. The mountain of solo-development is quite a daunting feat, especially since it is difficult to establish organization and structure to create something alone without a form of leadership or framework. Thus, integrating Agile into independent study, research, and creation was integrated to find how effective they were. Agile principles in the solo-development space were tested for their efficacy through designing and building an educational video game, called “The Debugger,” and its purpose is to help teach complex, yet fundamental, skills in the computer science field for K-12 audiences and classrooms. Through the creation of the video game, Agile within the solo-development space have shown to improve accountability by planning goals for each day with a daily standup, reduce burn-out when deciding responsibilities for the week with a Scrum meeting, and raise efficiency with a framework that is solely dedicated to creating new products and software independently.