Math Quest

Location

Ada, Ohio

Start Date

3-12-2024 12:00 AM

End Date

3-12-2024 12:00 AM

Description

Our research this fall focuses on Math Quest, an innovative and cost-effective game controller designed to teach elementary students basic arithmetic including addition, subtraction, multiplication, and division. This development of this project has quite the history, originally stemming from a Foundations of Design 2 project which was a calculator, continuing on to become a quiz game for our Maker Engineering Project. By the end of the spring, we felt like we had a solid start to our project, but needed more time to fix some of the issues we were having. Determined to address these issues, our team assembled this semester to refine Math Quest and bring our vision to fruition. The device features two dials for user input and an ESP32 screen to display the math problems. Math Quest is specifically designed to reach underfunded schools, enabling them to integrate technology into their curriculum without exceeding their budgets. By gamifying math education, Math Quest seeks to enhance student engagement and improve basic arithmetic skills. This fall, we tackled key hardware and software issues from our original prototype, including fixing the board to ensure the encoders work for providing input, improving the code to create a more intuitive interface, and shrinking the overall casing for a better feel. These advancements bring Math Quest a long way and have made the device become closer to being a practical, scalable solution for affordable math education. This Summer we plan on attending the FYEE conference in Baltimore, Maryland where we will be showcasing our product to judges. Math Quest demonstrates how a group of engineers determined to solve a problem can make impactful solutions to real world problems.

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Dec 3rd, 12:00 AM Dec 3rd, 12:00 AM

Math Quest

Ada, Ohio

Our research this fall focuses on Math Quest, an innovative and cost-effective game controller designed to teach elementary students basic arithmetic including addition, subtraction, multiplication, and division. This development of this project has quite the history, originally stemming from a Foundations of Design 2 project which was a calculator, continuing on to become a quiz game for our Maker Engineering Project. By the end of the spring, we felt like we had a solid start to our project, but needed more time to fix some of the issues we were having. Determined to address these issues, our team assembled this semester to refine Math Quest and bring our vision to fruition. The device features two dials for user input and an ESP32 screen to display the math problems. Math Quest is specifically designed to reach underfunded schools, enabling them to integrate technology into their curriculum without exceeding their budgets. By gamifying math education, Math Quest seeks to enhance student engagement and improve basic arithmetic skills. This fall, we tackled key hardware and software issues from our original prototype, including fixing the board to ensure the encoders work for providing input, improving the code to create a more intuitive interface, and shrinking the overall casing for a better feel. These advancements bring Math Quest a long way and have made the device become closer to being a practical, scalable solution for affordable math education. This Summer we plan on attending the FYEE conference in Baltimore, Maryland where we will be showcasing our product to judges. Math Quest demonstrates how a group of engineers determined to solve a problem can make impactful solutions to real world problems.